![]() Confuse - Attacks both enemies and allies indiscriminately and uncontrollably.Condemned/Doom - KO'd after certain amount of time, can be "cured" by ending battle before time runs out.HP Critical - Activates when a units' HP falls below a certain level (usually 25%), this status can trigger some positive status effects depending on the character's equipment.Charm - Victim attacks for the opposing team.This was ineffective in Final Fantasy VI and Final Fantasy VII due to bugs. Blind/Darkness - Reduces Accuracy, causing the sufferer's physical attacks to miss most of the time.Lenna, Galuf and Faris from Final Fantasy V in Blind status. Scan/Libra - Target's current HP as well as elemental strengths and weaknesses are revealed, and can be viewed in real time.Target cannot perform any actions until they return to the battlefield. ![]() Hide - Target cannot be targeted by anything and is off-screen.Berserk - Increased Attack and sometimes Speed, but attacks enemies uncontrollably.Vigilance - Increases resistance to interruption or staggering.Spellspring - Temporarily reduces MP cost to 0.In Final Fantasy XII, it also decreases the chance of being inflicted with status ailments. Shell - Increased Magic Resistance, or reduces magic damage taken.The user must give up their turn, and if the user absorbs an attack/takes another turn, the status wears off. Runic - Allows the user to absorb some attacks and spells as MP equal to the ability's MP cost.Reflect - Reflects most magic used against them at caster or to the opposing battle party.Protect - Increased physical Defense, or reduces physical damage taken.Life 3/Auto-Life/Reraise - Automatic revival when Knocked Out.Null Magic - Makes afflicted unit immune to magical damage.It typically wears off when the character performs an action or is attacked with magic. Invisible/Clear/Vanish - Causes physical attacks to miss, or makes enemies less likely to detect a player by sight.Invincible - Grants immunity to all physical and magical attacks but lasts for a very short period of time.Haste - Increases number of attacks, or reduces time taken to execute actions and time until next turn.In Final Fantasy XII it also prevents traps from triggering. Float - Target floats, becoming immune to earth damage and damage from damaging floors.Faith - It affects the potency of magic power in Final Fantasy XII and Final Fantasy XIII as well as vulnerability to magic in Final Fantasy Tactics.En-Spell - Bestows an element onto the target's Attack command.In Final Fantasy XII and Final Fantasy XIII it increases physical attack power, while in Final Fantasy Tactics it is a measure for some attacks' power rather than a status effect. Bravery - Has a different effect based on the game.Blink/Image - Increases Evasion, or automatically avoids a limited number of physical attacks.Bar/ Nul-Spell - Reduces or nullifies elemental damage taken.List of recurring status effects Positive status enhancements Status effects with hexagonal icons can't be removed naturally. Up to eight total status effects of either polarity (five in Lightning Returns: Final Fantasy XIII) can exist on something at once (the oldest one will be canceled), and several (such as Protect and Deprotect) will dispel each other. In Final Fantasy XIII, most status ailments are divided into two categories: Debuffs, which hinder the target's stats (Deprotect, Deshell, Imperil, Poison), and Debilitations, which hinder the target's ability to act (Slow, Curse, Pain, Fog, Daze). In some games, Green Mages and Time Mages can bestow both status enhancements and status ailments.Īdd Status is a means of inflicting status ailments on enemies with normal attacks, that appears in many Final Fantasy games. Generally, Black Mages inflict status ailments, while White Mages can cure them, and also bestow status enhancements. They can affect either one or multiple characters. Some status ailments can be side effects of attacks, while others might be their own spell or skill. ![]() ![]() These conditions affect a character's attributes or actions either positively or negatively. Abnormal State) appear prominently in the Final Fantasy series. Status effects ( 状態異常, Joutai Ijou ?, lit. Party afflicted with various ailments in Final Fantasy XII. These would also go on each individual List of page too. Perhaps you can help by uploading a picture of Screenshot of characters and enemies under various statuses at once in each game, if possible. This article is in need of a few pictures.
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